- Shaheryar Popalzai
- Kevin Tsukii
- Nicholas Whitaker
- Lakshmi Sarah
The number of tools for making 360 video and virtual reality projects has exploded over the past year or two. We’ll do a quick overview of affordable cameras, audio equipment...
- Hannah Wise
The comments are tough to deal with. They are messy and more often than not they just make no sense. Even for journalists who are invested in engaging with their readers, the...
- Vanessa K De Luca
- Lisa Stone
- Jose Vargas
Moderated by Alisa Miller
Around the world, news features women only 24 percent of the time, a data point indicative of journalism’s larger problem with inclusiveness in all forms of diversity, including...
- Daniel Pacheco
True virtual reality is more than 360 video; it also contains computer-designed graphic elements. We’ll do a quick crash course on the Unity game engine, one of the most common...
- Amy Webb
This perennially standing-room-only session brings the future-think to ONA16. Amy Webb will demo never-before-seen tech prototypes, betas and other surprises. She’ll give us...
- Gregg Leslie
- Eric Lieberman
- Steve Zansberg
Join us for this interactive session, updated each year with fresh, relevant guidance on the unique legal issues surrounding digital journalism and technology. Come prepared with...
- Robert Hernandez
If you’ve been through the process of making your first VR piece, this Town Hall is for you. It’s a chance to openly discuss best practices, tools, current and upcoming gear...
- Chris Amico
- Priya Krishnakumar
If you build interactive news applications or graphics, you likely agonize over this question: “Can I reuse this, or is this a one-off?” If reusable, what uses cases will it...
Looking for some fresh revenue streams? Our seven experts present lightning talks (five minutes or less) on ideas that go beyond advertising, events and subscriptions.