Immersive Journalism

ONA18

Augmented Reality is Your Next Immersive Content Experiment

Virtual reality journalism has seen challenges in reaching a mass audience, offering possibilities in immersive storytelling but requiring additional hardware. Augmented reality,...

ONA18

360 Video as a Reporting Tool: How and When to Break News with Immersive Video

  • Veda Shastri

Using 360 video and virtual reality is, plainly, different from flat video coverage, with production time, editing and file size challenges, among others. It is also an...

ONA17

Journalism 360: Creating Immersive Content on a Shoestring Budget

  • Nathan Griffiths
  • Lakshmi Sarah
  • Robert Hernandez
  • Moderated by Scott Mayerowitz

Whether you're a smaller team interesting in testing out 360 video, or a larger newsroom looking for ways to scale up, we'll show you creative ways to create content on...

Dublin17

Virtual Reality and Immersive Video from the Journalism 360 Project

  • Jessica Lauretti
  • Thomas Seymat

Google Cardboard and similar devices have been around for a few years now, and headsets like the Oculus Rift, Sony Playstation VR and HTC Vive have recently hit the market....

ONA16

VR Technical Session: Spatialized Audio Design

  • Nick LaMartina

Audio design remains one of the trickiest aspects to creating a good virtual or mixed reality piece. One of the leading audio producers experimenting with this new format, Nick...

ONA16

Hype or Here: When Should I Use 360/VR in My Storytelling?

  • Jessica Lauretti
  • Jamie Pallot
  • Jenna Pirog

Dozens of newsrooms have gotten into 360 video / virtual reality reporting since ONA15, so it’s time to explore the question of when and where it makes sense to use these...

ONA16

Quick Guide to Your Basic 360 / VR Toolkit

  • Shaheryar Popalzai
  • Kevin Tsukii
  • Nicholas Whitaker
  • Lakshmi Sarah

The number of tools for making 360 video and virtual reality projects has exploded over the past year or two. We’ll do a quick overview of affordable cameras, audio equipment...

ONA16

VR Technical Workshop: Introduction to Unity

  • Daniel Pacheco

True virtual reality is more than 360 video; it also contains computer-designed graphic elements. We’ll do a quick crash course on the Unity game engine, one of the most common...

ONA16

VR Technical Town Hall

  • Robert Hernandez

If you’ve been through the process of making your first VR piece, this Town Hall is for you. It’s a chance to openly discuss best practices, tools, current and upcoming gear...