VR Technical Session: Spatialized Audio Design

Presented at ONA16
September 17, 2016
More from this event →

Audio design remains one of the trickiest aspects to creating a good virtual or mixed reality piece. One of the leading audio producers experimenting with this new format, Nick LaMartina, will walk through the current state of the art, leading a discussion around how creators have approached audio design and what questions remain on the table. NOTE: This is a technical session designed for practitioners.

Hear the audio samples for this session.


Speakers

Nick LaMartina
Audio Contractor
Social Conversation

Related Resources

ONA16

What We Really Mean When We Talk About Empathy and Analytics

  • Shannon McGregor
  • Scott Smallwood

The conversation around analytics has evolved way beyond simple click metrics; you could say it’s gotten meta. Experts from the Engaging News Project and the Chronicle of Higher...

ONA16

ONA16 Lightning Talks

ONA is hosting another round of community-pitched lightning talks this year, wherein registered conference attendees can present a big idea. But keep it short and sweet — five...

ONA16

Socializing a Visual-Less Medium: The Future of Social Audio

  • Mathilde Piard
  • Delaney Simmons

When it comes to social media for podcasts and radio, we know three things to be true: 1. Our best content will always be our audio content. 2. Successful social media content is...