Journalism 360 No. 18: Warhol’s World, Storytelling For Gen Z, Cards For Inclusion

By on December 29, 2018

ONA is hiring a Journalism 360 Program Manager to support innovative projects that will help accelerate the use of immersive storytelling in news. Apply by Jan. 7.


Warhol’s world. Put the viewer in the story, tell nonlinear stories and other lessons from Andy Warhol for immersive storytelling.

Reaching Gen Z. The latest episode of the Evolving Media podcast dives into good examples of storytelling for Gen Z and factors that creators should consider to reach this particular audience — including live interactivity, mobile streaming and peer influence.

Cards for inclusion. This card game for arts event producers would also be a great tool to encourage journalists working with immersive technology to talk about disability and access.

Tutorials. Take notes from this handout of tips for editing 360 videos in Adobe Premiere.

Food and VR. An Asian-American chef shares her immigrant story through a multi-sensory experience that combines virtual reality, poetry and a six-course dinner.

Everything immersive. Learn the backstory of No Proscenium, a publication and community reporting on immersive theatre and other mixed reality experiences.

Investigations. From the archives: Find inspiration in this ONA17 conversation on the intersections of investigative reporting, scientific exploration and immersive stories.

52 things. This round up of 52 immersive projects from 2018 is the perfect resource to explore during the last weekend of the year.

Andy Warhol, “The Witch” (1981), on display at the Cantor Arts Center, Stanford. Photo: Laura Hertzfeld.
Andy Warhol, “The Witch” (1981), on display at the Cantor Arts Center, Stanford. Photo: Laura Hertzfeld.

We always welcome your comments, links and other inputs to future issues. Send tips to

Did someone forward this email to you? Subscribe here. Missed an issue? Browse the archives.